Sometimes good things come when you least expect them. The real time strategy genre rarely leaves its comfy PC home. This movement to platform makes sense although translating a mouse and keyboard setup, which heavily relies on hotkeys, to a console controller is not an easy development task. Then there's the performance side of the equation. PC RTS games usually have steep system requirements, keeping the number of early adopters at a very modest level. So, when you account for those development hurdles, the odds are stacked against a console RTS port. That's why Command & Conquer 3: Kane's Wrath is so surprising - it manages to bring the strategy experience from the desktop to the living room in a completely accessible manner, as did its predecessor Command & Conquer 3. The colon in the game's title should be the dead...
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