The Stockholm Challenge has brought together people using information technology for civic purposes from all over the globe. Naturally we’ve been networking like mad. In this quick video, the finalists in attendance from the Environment category list their partnership needs. Anybody know of a potential resource?
It was the world's first serious alternate reality game, a cooperative pre-imagining of a global oil crisis. Over 1900 players collaborated in May 2007 to chronicle the oil crisis with their own personal blog posts, videos, images and voicemails. The game ended after simulating the first 32 weeks of the oil shock, but its effects continue, as game designers analyze its unique gameplay and we all watch the continuing drama with global oil prices and supply.
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2008 oil crisis activism apocalypse conference conservation crime Crowd-sourced demand economy education Energy environment Europe future history game design Historical event historical pre-enactment Immersion gaming isthisnotagame? Oil industry oil shock Peak Oil Post-growth Press prices Research simulation video videogame world without oil

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